StateFuse: Deterministic Conflict-Preserving Memory for Multi-Agent Systems

Sergey Volkov, Yang Li, Ye Luo
7/7/2026
cs.AIcs.CLcs.MA

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Abstract

Agent systems accumulate conflicting observations across branches, retries, and replicas, yet many practical memory layers still collapse disagreement behind overwrite rules that are difficult to inspect or correct. We present StateFuse, a conflict-aware replicated memory contract built on standard OpSet/CRDT merge. StateFuse does not introduce a new join algebra; it defines an agent-facing semantics layer with immutable history, explicit conflict objects, exact and semantic correction handles (claim_id / claim_ref), deterministic predicate contracts, and projection-time resolution that cannot rewrite replicated state. We evaluate StateFuse against flat multi-value, raw-log, provenance-style, and collapsed baselines under matched resolver and verification policies. On a 282-question official conflict-bearing MemoryAgentBench slice, the compared methods tie on answer accuracy, but conflict-preserving surfaces keep contradictions visible while collapsed surfaces do not. In a controlled agent loop with uniform verification, preserving ambiguity enables safer abstention and correction than early collapse. A correction-handle ablation further shows that semantic handles matter when exact prior identifiers are unavailable. The resulting claim is narrow: StateFuse is best supported as a safer public memory contract for contradiction surfacing, abstention, and auditable correction, not as a universal accuracy gain.

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Cite this paper

@article{volkov2026statefuse,
  title  = {StateFuse: Deterministic Conflict-Preserving Memory for Multi-Agent Systems},
  author = {Sergey Volkov and Yang Li and Ye Luo},
  year   = {2026},
  eprint = {2607.05844},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2607.05844v1}
}

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