FootsiesGym: A Fighting Game Benchmark for Two-Player Zero-Sum Imperfect-Information Games

Chase McDonald, Nathan Tsang, Wesley N. Kerr
7/7/2026
cs.AIcs.GT

Official code: como-research/FootsiesGym (4 stars, GPL-3.0, last commit 2026-07-08).

Abstract

We present FootsiesGym, an open-source environment for learning in a non-trivial two-player, zero-sum, imperfect-information game. Built on HiFight's minimalist 2D fighting game Footsies, it isolates the cyclic, non-transitive strategic interactions of fighting game neutral play while remaining simple enough for efficient analysis. We provide a vectorized simulator that enables high-throughput training on standard hardware, making the environment accessible and reproducible. We describe the design of the environment, benchmark several reinforcement learning algorithms, and discuss open research directions it enables. The code is available at https://github.com/como-research/FootsiesGym.

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Code Implementations(1)

GPL-3.0

Implementation of the Footsies Unity game as a reinforcement learning environment.

42PythonMar 5, 20253 months agoGPL-3.0

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Cite this paper

@article{mcdonald2026footsiesgym,
  title  = {FootsiesGym: A Fighting Game Benchmark for Two-Player Zero-Sum Imperfect-Information Games},
  author = {Chase McDonald and Nathan Tsang and Wesley N. Kerr},
  year   = {2026},
  eprint = {2607.06514},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2607.06514v1}
}

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