GATOR: Generative and Agentic 3D Object Reconstruction From Casual Images

Qirui Wu, Stan Birchfield, Hesam Rabeti, Angel X. Chang, Bowen Wen
10/8/2026
cs.CVcs.RO

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Abstract

Reconstructing complete, scene-aligned 3D objects from casual images requires integrating sparse, uncertain observations and inferring surfaces hidden by occlusions. We present GATOR, a generative and agentic framework that recovers textured object assets and their scene-relative pose from one or more images. Our local modality mixer couples patch-aligned RGB, target-mask, and pointmap features before cross-view reasoning, preserving scene context while distinguishing the target from its surroundings. Text-guided semantic conditioning complements these spatial cues with category names and object captions through stage-specific adapters for structure, geometry, and appearance generation. The generated asset initializes a multimodal agent, providing instance-specific geometry and pose for targeted structural and texture refinement through an observation-guided edit-render-review loop. Across synthetic objects, cluttered tabletops, and indoor scenes, GATOR achieves strong geometric and appearance fidelity while recovering scene-relative pose from sparse observations. Time-budget comparisons and scene-level simulation further demonstrate the reconstruction efficiency and simulation readiness. Project page: https://research.nvidia.com/labs/lpr/gator/

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Cite this paper

@article{wu2026gator,
  title  = {GATOR: Generative and Agentic 3D Object Reconstruction From Casual Images},
  author = {Qirui Wu and Stan Birchfield and Hesam Rabeti and Angel X. Chang and Bowen Wen},
  year   = {2026},
  eprint = {2610.11215},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2610.11215v1}
}

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