SpelsNet: Surface Primitive Elements Segmentation by B-Rep Graph Structure Supervision

K. Cherenkova, Elona Dupont, Anis Kacem, Gleb Gusev, D. Aouada
2/3/2026

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Abstract

Boundary Representation (B-Rep) is the standard approach for modeling shapes in Computer-Aided Design(CAD). We present SpelsNet, a neural architecture for segmenting 3D point clouds into surface primitive elements under topological supervision of its B-Rep graph structure. We also propose a point-to-BRep adjacency representation that allows for adapting conventional Linear Algebraic Representation of B-Rep graph structure to the point cloud domain. Thanks to this representation, SpelsNet learns from both spatial and topological domains to enable accurate and topologically consistent surface primitive element segmentation. In particular, SpelsNet is composed of two main components; (1) a supervised 3D spatial segmentation head that outputs B-Rep element types and memberships; (2) a graph-based head that leverages the proposed topological supervision. To train SpelsNet with the proposed point-to-BRep adjacency supervision, we extend two existing CAD datasets with the required annotations, and conduct a thorough experimental validation on them. The obtained results showcase the efficacy of SpelsNet and its topological supervision compared to a set of baselines and state-of-the-art approaches.

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Cite this paper

@article{cherenkova2026spelsnet,
  title  = {SpelsNet: Surface Primitive Elements Segmentation by B-Rep Graph Structure Supervision},
  author = {K. Cherenkova and Elona Dupont and Anis Kacem and Gleb Gusev and D. Aouada},
  year   = {2026},
  doi    = {10.52202/079017-0039},
  url    = {https://doi.org/10.52202/079017-0039},
  journal = {NEURIPS 2024 2024}
}

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