GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

Yingwenqi Jiang, Jiadong Tu, Yuan Liu, Xifeng Gao, Xiaoxiao Long +2 more
2/9/2026

No official code found. Best implementation: Asparagus15/GaussianShader (397 stars, last commit 2024-05-20).

DOISemantic Scholar

Code Implementations(1)

code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces

39737C, C++Nov 30, 20232 years agoNOASSERTION

Similar Papers

Cite this paper

@article{jiang2026gaussianshader,
  title  = {GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces},
  author = {Yingwenqi Jiang and Jiadong Tu and Yuan Liu and Xifeng Gao and Xiaoxiao Long and Wenping Wang and Yuexin Ma},
  year   = {2026},
  doi    = {10.1109/CVPR52733.2024.00509},
  url    = {https://arxiv.org/pdf/2311.17977},
  journal = {CVPR 2024 2024}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/47ba94632f1555d53a4c31f31cd933b670ddee01.svg)](https://codeofpaper.com/paper/47ba94632f1555d53a4c31f31cd933b670ddee01)

Discussion