Neural Kaleidoscopic Space Sculpting

Byeongjoo Ahn, Michael De Zeeuw, Ioannis Gkioulekas, Aswin C. Sankaranarayanan
2/14/2026

Abstract

We introduce a method that recovers full-surround 3D reconstructions from a single kaleidoscopic image using a neural surface representation. Full-surround 3D reconstruction is critical for many applications, such as augmented and virtual reality. A kaleidoscope, which uses a single camera and multiple mirrors, is a convenient way of achieving full-surround coverage, as it redistributes light directions and thus captures multiple viewpoints in a single image. This enables single-shot and dynamic full-surround 3D reconstruction. However, using a kaleidoscopic image for multiview stereo is challenging, as we need to decompose the image into multi-view images by identifying which pixel corresponds to which virtual camera, a process we call labeling. To address this challenge, pur approach avoids the need to explicitly estimate labels, but instead “sculpts” a neural surface representation through the careful use of silhouette, background, foreground, and texture information present in the kaleidoscopic image. We demonstrate the advantages of our method in a range of simulated and real experiments, on both static and dynamic scenes.

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Cite this paper

@article{ahn2026neural,
  title  = {Neural Kaleidoscopic Space Sculpting},
  author = {Byeongjoo Ahn and Michael De Zeeuw and Ioannis Gkioulekas and Aswin C. Sankaranarayanan},
  year   = {2026},
  doi    = {10.1109/CVPR52729.2023.00423},
  url    = {https://doi.org/10.1109/CVPR52729.2023.00423},
  journal = {CVPR 2023 2023}
}

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