Hand-held Object Reconstruction from RGB Video with Dynamic Interaction

Shijian Jiang, Qi Ye, Rengan Xie, Yuchi Huo, Jiming Chen
2/10/2026

Abstract

This work aims to reconstruct the 3D geometry of a rigid object manipulated by one or both hands using monocular RGB video. Previous methods rely on Structure-from-Motion or hand priors to estimate relative motion between the object and camera, which typically assume textured objects or single-hand interactions. To accurately recover object geometry in dynamic interactions, we incorporate priors from 3D generation model into object pose estimation and propose semantic consistency constraints to solve the challenge of shape and texture discrepancy between the generated priors and observations. The poses are initialized, followed by joint optimization of the object poses and implicit neural representation. During optimization, a novel pose outlier voting strategy with inter-view consistency is proposed to correct large pose errors. Experiments on three datasets demonstrate that our method significantly outperforms the state-of-the-art in reconstruction quality for both single- and two-hand scenarios. Our project page: https://east-j.github.io/dynhor/

DOISemantic Scholar

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. 4 weaker matches are hidden by default — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Cite this paper

@article{jiang2026handheld,
  title  = {Hand-held Object Reconstruction from RGB Video with Dynamic Interaction},
  author = {Shijian Jiang and Qi Ye and Rengan Xie and Yuchi Huo and Jiming Chen},
  year   = {2026},
  doi    = {10.1109/CVPR52734.2025.01141},
  url    = {https://doi.org/10.1109/CVPR52734.2025.01141},
  journal = {CVPR 2025 2025}
}

Discussion