🖼️

Scene Understanding

Scene parsing, semantic scene analysis

🖼️ Computer Vision

765

Papers

343

With Code

44.8%

Code Rate

765 papers

The vision-based semantic scene completion task aims to predict dense geometric and semantic 3D scene representations from 2D images. However, the presence of dynamic objects in the scene seriously affects the accuracy of the model inferring 3D structures from 2D images. Existing methods simply stack multiple frames of image input to increase dense scene semantic information, but ignore the fact that dynamic objects and non-texture areas violate multi-view consistency and matching reliability. T...

Meng Wang, Fan Wu, Yunchuan Qin et al.3/8/2025arXiv

Scene Graph Generation (SGG) suffers from a long-tailed distribution, where a few predicate classes dominate while many others are underrepresented, leading to biased models that underperform on rare relations. Unbiased-SGG methods address this issue by implementing debiasing strategies, but often at the cost of spatial understanding, resulting in an over-reliance on semantic priors. We introduce Salience-SGG, a novel framework featuring an Iterative Salience Decoder (ISD) that emphasizes triple...

Runfeng Qu, Ole Hall, Pia K Bideau et al.1/13/2026arXiv

Effectively capturing intricate interactions among road users is of critical importance to achieving safe navigation for autonomous vehicles. While graph learning (GL) has emerged as a promising approach to tackle this challenge, existing GL models rely on predefined domain-specific graph extraction rules that often fail in real-world drastically changing scenarios. Additionally, these graph extraction rules severely impede the capability of existing GL methods to generalize knowledge across dom...

Junyao Wang, Arnav Vaibhav Malawade, Junhong Zhou et al.1 repo4/17/2023arXiv

Scene Graph Generation (SGG) offers a structured representation critical in many computer vision applications. Traditional SGG approaches, however, are limited by a closed-set assumption, restricting their ability to recognize only predefined object and relation categories. To overcome this, we categorize SGG scenarios into four distinct settings based on the node and edge: Closed-set SGG, Open Vocabulary (object) Detection-based SGG (OvD-SGG), Open Vocabulary Relation-based SGG (OvR-SGG), and O...

Zuyao Chen, Jinlin Wu, Zhen Lei et al.1 repo11/18/2023arXiv

3D semantic scene graphs are a powerful holistic representation as they describe the individual objects and depict the relation between them. They are compact high-level graphs that enable many tasks requiring scene reasoning. In real-world settings, existing 3D estimation methods produce robust predictions that mostly rely on dense inputs. In this work, we propose a real-time framework that incrementally builds a consistent 3D semantic scene graph of a scene given an RGB image sequence. Our met...

Shun-cheng Wu, Keisuke Tateno, N. Navab et al.5/1/2023arXiv

Although great progress has been made in the research of unbiased scene graph generation, issues still hinder improving the predictive performance of both head and tail classes. An unbiased scene graph generation (TA-HDG) is proposed to address these issues. For modeling interactive and non-interactive relations, the Interactive Graph Construction is proposed to model the dependence of relations on objects by combining heterogeneous and dual graph, when modeling relations between multiple object...

Guanglu Sun, Jin Qiu, Lili Liang11/20/2024arXiv

Semantic scene completion (SSC) jointly predicts the semantics and geometry of the entire 3D scene, which plays an essential role in 3D scene understanding for autonomous driving systems. SSC has achieved rapid progress with the help of semantic context in segmentation. However, how to effectively exploit the relationships between the semantic context in semantic segmentation and geometric structure in scene completion remains under exploration. In this paper, we propose to solve outdoor SSC fro...

Jianbiao Mei, Yu Yang, Mengmeng Wang et al.1 repo6/27/2023arXiv

The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout training, thereby wrecking the representation ability of head predicate features. Furthermore, these impaired features from head predicates harm the learning of tail predicates. In fact, the inference of tail predicates heavily depends on the general patterns lea...

Chaofan Zheng, Lianli Gao, Xinyu Lyu et al.1 repo7/16/2022arXiv

Traffic scene understanding is essential for enabling autonomous vehicles to accurately perceive and interpret their environment, thereby ensuring safe navigation. This paper presents a novel framework that transforms a single frontal-view camera image into a concise natural language description, effectively capturing spatial layouts, semantic relationships, and driving-relevant cues. The proposed model leverages a hybrid attention mechanism to enhance spatial and semantic feature extraction and...

Danial Sadrian Zadeh, Otman A. Basir, Behzad Moshiri1/20/2026arXiv

Although previous works on traffic scene understanding have achieved great success, most of them stop at a low-level perception stage, such as road segmentation and lane detection, and few concern high-level understanding. In this paper, we present Visual Traffic Knowledge Graph Generation (VTKGG), a new task for in-depth traffic scene understanding that tries to extract multiple kinds of information and integrate them into a knowledge graph. To achieve this goal, we first introduce a large data...

Yunfei Guo, Fei Yin, Xiao-Hui Li et al.1/1/2023

3D Semantic Scene Completion (SSC) provides comprehensive scene geometry and semantics for autonomous driving perception, which is crucial for enabling accurate and reliable decision-making. However, existing SSC methods are limited to capturing sparse information from the current frame or naively stacking multi-frame temporal features, thereby failing to acquire effective scene context. These approaches ignore critical motion dynamics and struggle to achieve temporal consistency. To address the...

Meng Wang, Fan Wu, Ruihui Li et al.2/20/2025arXiv

3D Semantic Scene Completion (SSC) has emerged as a nascent and pivotal undertaking in autonomous driving, aiming to predict the voxel occupancy within volumetric scenes. However, prevailing methodologies primarily focus on voxel-wise feature aggregation, while neglecting instance semantics and scene context. In this paper, we present a novel paradigm termed Symphonies (Scene-from-Insts), that delves into the integration of instance queries to orchestrate 2D-to-3D reconstruction and 3D scene mod...

Hao Jiang, Tianheng Cheng, Naiyu Gao et al.1 repo6/1/2023arXiv

Vision-language navigation (VLN), which entails an agent to navigate 3D environments following human instructions, has shown great advances. However, current agents are built upon panoramic observations, which hinders their ability to perceive 3D scene geometry and easily leads to ambiguous selection of panoramic view. To address these limitations, we present a BEV Scene Graph (BSG), which leverages multi-step BEV representations to encode scene layouts and geometric cues of indoor environment u...

Ruitao Liu, Xiaohan Wang, Wenguan Wang et al.1 repo8/1/2023arXiv

3D semantic scene completion (SSC) is an ill-posed perception task that requires inferring a dense 3D scene from limited observations. Previous camera-based methods struggle to predict accurate semantic scenes due to inherent geometric ambiguity and incomplete observations. In this paper, we resort to stereo matching technique and bird's-eye-view (BEV) representation learning to address such issues in SSC. Complementary to each other, stereo matching mitigates geometric ambiguity with epipolar c...

Bohan Li, Yasheng Sun, Zhujin Liang et al.1 repo3/24/2023arXiv

Monocular semantic scene completion (SSC) for quadruped robots remains underexplored in real crowded indoor environments, where human-scene occlusion disrupts static geometry and human occupancy predictions are often incomplete or spatially misplaced. We present CrowdOcc, an RGB-D dataset and monocular SSC framework for this setting. CrowdOcc contains 25.1K frames from 11 indoor scenes, with semantic occupancy annotations constructed through static dynamic decoupling. Our framework combines: (i)...

Feiyang Chen, Jincheng Hu, Yiduo Chen et al.10/2/2026arXiv

Humans are remarkably efficient at forming spatial understanding from just a few visual observations. When browsing real estate or navigating unfamiliar spaces, they intuitively select a small set of views that summarize the spatial layout. Inspired by this ability, we introduce scene summarization, the task of condensing long, continuous scene videos into a compact set of spatially diverse keyframes that facilitate global spatial reasoning. Unlike conventional video summarization-which focuses ...

Chao Chen, Mingzhi Zhu, Ankush Pratap Singh et al.11/28/2023arXiv

Semantic scene completion (SSC) aims to predict the semantic occupancy of each voxel in the entire 3D scene from limited observations, which is an emerging and critical task for autonomous driving. Recently, many studies have turned to camera-based SSC solutions due to the richer visual cues and cost-effectiveness of cameras. However, existing methods usually rely on sophisticated and heavy 3D models to process the lifted 3D features directly, which are not discriminative enough for clear segmen...

Jianbiao Mei, Yu Yang, Mengmeng Wang et al.1 repo12/10/2023arXiv

Image summary, an abridged version of the original visual content, can be used to represent the scene. Thus, tasks such as scene classification, identification, indexing, etc., can be performed efficiently using the unique summary. Saliency is the most commonly used technique for generating the relevant image summary. However, the definition of saliency is subjective in nature and depends upon the application. Existing saliency detection methods using RGB-D data mainly focus on color, texture, a...

Preeti Meena, Himanshu Kumar, Sandeep Yadav1 repo1/19/2024arXiv

Scene graph generation (SGG) aims to parse a visual scene into an intermediate graph representation for downstream reasoning tasks. Despite recent advancements, existing methods struggle to generate scene graphs with novel visual relation concepts. To address this challenge, we introduce a new open-vocabulary SGG framework based on sequence generation. Our framework leverages vision-language pre-trained models (VLM) by incorporating an image-to-graph generation paradigm. Specifically, we generat...

Rongjie Li, Songyang Zhang, Dahua Lin et al.1 repo4/1/2024arXiv

Open-vocabulary 3D scene understanding aims to segment 3D scenes beyond predefined categories by transferring semantic knowledge from vision-language models. Existing methods have advanced this task by lifting language-aligned 2D features into 3D, yet they often rely on context-independent semantic representations, leaving object relationships underexplored for contextual refinement. We propose RelGraphOV, a relationship-aware framework that uses 3D scene graphs to enhance open-vocabulary 3D und...

Xianhao Chen, Jiarui Hu, Yuanbo Yang et al.7/6/2026arXiv