Reinforcement learning (RL) has emerged as a powerful paradigm for solving decision-making problems in dynamic environments. In this research, we explore the application of Double DQN (DDQN) and Dueling Network Architectures, to financial trading tasks using historical SP500 index data. Our focus is training agents capable of optimizing trading strategies while accounting for practical constraints such as transaction costs. The study evaluates the model performance across scenarios with and with...
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15,968 papers
This research proposes an enhancement to the innovative portfolio optimization approach using the G-Learning algorithm, combined with parametric optimization via the GIRL algorithm (G-learning approach to the setting of Inverse Reinforcement Learning) as presented by. The goal is to maximize portfolio value by a target date while minimizing the investor's periodic contributions. Our model operates in a highly volatile market with a well-diversified portfolio, ensuring a low-risk level for the in...
Reinforcement Learning (RL) has experienced significant advancement over the past decade, prompting a growing interest in applications within finance. This survey critically evaluates 167 publications, exploring diverse RL applications and frameworks in finance. Financial markets, marked by their complexity, multi-agent nature, information asymmetry, and inherent randomness, serve as an intriguing test-bed for RL. Traditional finance offers certain solutions, and RL advances these with a more dy...
This study presents a comparative analysis between single-objective and multi-objective reinforcement learning methods for training a robot to navigate effectively to an end goal while efficiently avoiding obstacles. Traditional reinforcement learning techniques, namely Deep Q-Network (DQN), Deep Deterministic Policy Gradient (DDPG), and Twin Delayed DDPG (TD3), have been evaluated using the Gazebo simulation framework in a variety of environments with parameters such as random goal and robot st...
Mean Field Control Games (MFCG), introduced in [Angiuli et al., 2022a], represent competitive games between a large number of large collaborative groups of agents in the infinite limit of number and size of groups. In this paper, we prove the convergence of a three-timescale Reinforcement Q-Learning (RL) algorithm to solve MFCG in a model-free approach from the point of view of representative agents. Our analysis uses a Q-table for finite state and action spaces updated at each discrete time-ste...
A popular perspective in Reinforcement learning (RL) casts the problem as probabilistic inference on a graphical model of the Markov decision process (MDP). The core object of study is the probability of each state-action pair being visited under the optimal policy. Previous approaches to approximate this quantity can be arbitrarily poor, leading to algorithms that do not implement genuine statistical inference and consequently do not perform well in challenging problems. In this work, we undert...
Reinforcement Learning (RL) has emerged as a transformative approach in the domains of automation and robotics, offering powerful solutions to complex problems that conventional methods struggle to address. In scenarios where the problem definitions are elusive and challenging to quantify, learning-based solutions such as RL become particularly valuable. One instance of such complexity can be found in the realm of car racing, a dynamic and unpredictable environment that demands sophisticated dec...
This work seeks to answer key research questions regarding the viability of reinforcement learning over the S&P 500 index. The on-policy techniques of Value Iteration (VI) and State-action-reward-state-action (SARSA) are implemented along with the off-policy technique of Q-Learning. The models are trained and tested on a dataset comprising multiple years of stock market data from 2000-2023. The analysis presents the results and findings from training and testing the models using two different ti...
In this paper, we explore the challenges associated with navigating complex T-intersections in dense traffic scenarios for autonomous vehicles (AVs). Reinforcement learning algorithms have emerged as a promising approach to address these challenges by enabling AVs to make safe and efficient decisions in real-time. Here, we address the problem of efficiently and safely navigating T-intersections using a lower-cost, single-agent approach based on the Twin Delayed Deep Deterministic Policy Gradient...
Reinforcement Learning (RL) provides a powerful framework for decision-making in complex environments. However, implementing RL in hardware-efficient and bio-inspired ways remains a challenge. This paper presents a novel Spiking Neural Network (SNN) architecture for solving RL problems with real-valued observations. The proposed model incorporates multi-layered event-based clustering, with the addition of Temporal Difference (TD)-error modulation and eligibility traces, building upon prior work....
Quantitative markets are characterized by swift dynamics and abundant uncertainties, making the pursuit of profit-driven stock trading actions inherently challenging. Within this context, reinforcement learning (RL), which operates on a reward-centric mechanism for optimal control, has surfaced as a potentially effective solution to the intricate financial decision-making conundrums presented. This paper delves into the fusion of two established financial trading strategies, namely the constant ...
This paper presents a novel approach for unsupervised video summarization using reinforcement learning (RL), addressing limitations like unstable adversarial training and reliance on heuristic-based reward functions. The method operates on the principle that reconstruction fidelity serves as a proxy for informativeness, correlating summary quality with reconstruction ability. The summarizer model assigns importance scores to frames to generate the final summary. For training, RL is coupled with ...
This thesis provides an overview of the recent advances in reinforcement learning in pricing and hedging financial instruments, with a primary focus on a detailed explanation of the Q-Learning Black Scholes approach, introduced by Halperin (2017). This reinforcement learning approach bridges the traditional Black and Scholes (1973) model with novel artificial intelligence algorithms, enabling option pricing and hedging in a completely model-free and data-driven way. This paper also explores the ...
The behavior decision-making subsystem is a key component of the autonomous driving system, which reflects the decision-making ability of the vehicle and the driver, and is an important symbol of the high-level intelligence of the vehicle. However, the existing rule-based decision-making schemes are limited by the prior knowledge of designers, and it is difficult to cope with complex and changeable traffic scenarios. In this work, an advanced deep reinforcement learning model is adopted, which c...
Reinforcement learning (RL) has a rich history in neuroscience, from early work on dopamine as a reward prediction error signal (Schultz et al., 1997) to recent work proposing that the brain could implement a form of 'distributional reinforcement learning' popularized in machine learning (Dabney et al., 2020). There has been a close link between theoretical advances in reinforcement learning and neuroscience experiments throughout this literature, and the theories describing the experimental dat...
The success of Deepseek-R1 has drawn the LLM community's attention to reinforcement learning (RL) methods like GRPO. However, such rule-based 0/1 outcome reward methods lack the capability to regulate the intermediate reasoning processes during chain-of-thought (CoT) generation, leading to severe overthinking phenomena. In response, recent studies have designed reward functions to reinforce models' behaviors in producing shorter yet correct completions. Nevertheless, we observe that these length...
Mean field type games (MFTGs) describe Nash equilibria between large coalitions: each coalition consists of a continuum of cooperative agents who maximize the average reward of their coalition while interacting non-cooperatively with a finite number of other coalitions. Although the theory has been extensively developed, we are still lacking efficient and scalable computational methods. Here, we develop reinforcement learning methods for such games in a finite space setting with general dynamics...
Reinforcement Learning (RL) is increasingly used in autonomous driving (AD) and shows clear advantages. However, most RL-based AD methods overlook policy structure design. An RL policy that only outputs short-timescale vehicle control commands results in fluctuating driving behavior due to fluctuations in network outputs, while one that only outputs long-timescale driving goals cannot achieve unified optimality of driving behavior and control. Therefore, we propose a multi-timescale hierarchical...
Vision-language model-based mobile agents have gained the ability to not only understand complex instructions and mobile screenshots, but also optimize their action outputs via thinking and reasoning, benefiting from reinforcement learning, such as Group Relative Policy Optimization (GRPO). However, existing research centers on offline reinforcement learning training or online optimization using action-level rewards, which limits the agent's dynamic interaction with the environment. This often r...
We study the sample complexity of reinforcement learning (RL) in Mean-Field Games (MFGs) with model-based function approximation that requires strategic exploration to find a Nash Equilibrium policy. We introduce the Partial Model-Based Eluder Dimension (P-MBED), a more effective notion to characterize the model class complexity. Notably, P-MBED measures the complexity of the single-agent model class converted from the given mean-field model class, and potentially, can be exponentially lower tha...