🔗

Embodied AI

Embodied agents acting in physical or simulated 3D environments: navigation, manipulation, vision-language-action

🔗 Multimodal & Vision-Language

3,770

Papers

1,274

With Code

33.8%

Code Rate

3,770 papers

We address the problem of teleoperating an industrial robot manipulator via a commercially available Virtual Reality (VR) interface. Previous works on VR teleoperation for robot manipulators focus primarily on collaborative or research robot platforms (whose dynamics and constraints differ from industrial robot arms), or only address tasks where the robot's dynamics are not as important (e.g: pick and place tasks). We investigate the usage of commercially available VR interfaces for effectively ...

Eric Rosen, Devesh K. Jha5/18/2023arXiv

Vision-Language-Action (VLA) models have shown remarkable achievements, driven by the rich implicit knowledge of their vision-language components. However, achieving generalist robotic agents demands precise grounding into physical interactions, especially in contact-rich scenarios where fine-grained force control is essential. We advance VLAs' implicit knowledge beyond identifying what to do, towards guiding how to physically interact with real world. This paper introduces Tactile-VLA, a novel ...

Jialei Huang, Shuo Wang, Fanqi Lin et al.7/12/2025arXiv

A fundamental objective in robot manipulation is to enable models to comprehend visual scenes and execute actions. Although existing Vision-Language-Action (VLA) models for robots can handle a range of basic tasks, they still face challenges in two areas: (1) insufficient reasoning ability to tackle complex tasks, and (2) high computational costs for VLA model fine-tuning and inference. The recently proposed state space model (SSM) known as Mamba demonstrates promising capabilities in non-trivia...

Jiaming Liu, Mengzhen Liu, Zhenyu Wang et al.6/1/2024arXiv

The advancement of large Vision-Language-Action (VLA) models has significantly improved robotic manipulation in terms of language-guided task execution and generalization to unseen scenarios. While existing VLAs adapted from pretrained large Vision-Language-Models (VLM) have demonstrated promising generalizability, their task performance is still unsatisfactory as indicated by the low tasks success rates in different environments. In this paper, we present a new advanced VLA architecture derived...

Qixiu Li, Yaobo Liang, Zeyu Wang et al.11/29/2024arXiv

Actions specify what a robot should execute, but do not describe what those commands will achieve. Vision-language-action (VLA) policies nevertheless learn primarily by predicting action chunks from images, language, and state. We introduce Action--Future Coupled Effect Learning (AFCE), which makes a future-grounded physical Effect the policy's primary prediction target. An offline tokenizer constructs temporally ordered Effect tokens from demonstrated actions, realized robot responses, and spar...

Min Lin, Bokai Zhou, Jianqi Lin et al.10/9/2026arXiv

Tactile feedback is generally recognized to be crucial for effective interaction with the physical world. However, state-of-the-art Vision-Language-Action (VLA) models lack the ability to interpret and use tactile signals, limiting their effectiveness in contact-rich tasks. Incorporating tactile feedback into these systems is challenging due to the absence of large multi-modal datasets. We present VLA-Touch, an approach that enhances generalist robot policies with tactile sensing \emph{without f...

Jianxin Bi, Kevin Yuchen Ma, Ce Hao et al.1 repo7/23/2025arXiv

Vision-language-action (VLA) models map visual observations and language instructions directly to robot actions, but long-horizon tasks require more than action prediction. An agent must coordinate perception, planning, execution, progress verification, and recovery as the physical state evolves. An action prediction or a model-generated skill decision does not, by itself, guarantee that the proposed operation is valid in the current state or that its outcome will be verified. We propose Embodie...

Wei Wang, Wenqiao Zhang, Yutong Lin et al.9/1/2026arXiv

Current visual navigation systems often treat the environment as static, lacking the ability to adaptively interact with obstacles. This limitation leads to navigation failure when encountering unavoidable obstructions. In response, we introduce IN-Sight, a novel approach to self-supervised path planning, enabling more effective navigation strategies through interaction with obstacles. Utilizing RGB-D observations, IN-Sight calculates traversability scores and incorporates them into a semantic m...

Philipp Schoch, Fan Yang, Yuntao Ma et al.8/1/2024arXiv

Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation, defining four core embodied pointing abilities that bridge high-level vision-language comprehension with low-level action primitives. We introduce Embodied-R1, a 3B Vision-Language Model (VLM) specifically designed for embodied reasoning and pointing. We use a wide...

Yifu Yuan, Haiqin Cui, Yaoting Huang et al.1 repo8/19/2025arXiv

In this paper, we develop an embodied AI system for human-in-the-loop navigation with a wheeled mobile robot. We propose a direct yet effective method of monitoring the robot's current plan to detect changes in the environment that impact the intended trajectory of the robot significantly and then query a human for feedback. We also develop a means to parse human feedback expressed in natural language into local navigation waypoints and integrate it into a global planning system, by leveraging a...

Cody Simons, Zhichao Liu, Brandon Marcus et al.9/28/2024arXiv

Executing open-ended natural language queries is a core problem in robotics. While recent advances in imitation learning and vision-language-actions models (VLAs) have enabled promising end-to-end policies, these models struggle when faced with complex instructions and new scenes. An alternative is to design an explicit scene representation as a queryable interface between the robot and the world, using query results to guide downstream motion planning. In this work, we present Agentic Scene Pol...

Sacha Morin, Kumaraditya Gupta, Mahtab Sandhu et al.9/23/2025arXiv

The human ability to seamlessly perform multimodal reasoning and physical interaction in the open world is a core goal for general purpose embodied intelligent systems. Recent vision-language-action (VLA) models, which are co-trained on large-scale robot and visual-text data, have demonstrated notable progress in general robot control. However, they still fail to achieve human-level flexibility in interleaved reasoning and interaction. In this work, we introduce EO-Robotics, consists of EO-1 mod...

Delin Qu, Haoming Song, Qizhi Chen et al.8/28/2025arXiv

Current Vision-Language-Action (VLA) models are often constrained by a rigid, static interaction paradigm, which lacks the ability to see, hear, speak, and act concurrently as well as handle real-time user interruptions dynamically. This hinders seamless embodied collaboration, resulting in an inflexible and unresponsive user experience. To address these limitations, we introduce VITA-E, a novel embodied interaction framework designed for both behavioral concurrency and nearly real-time interrup...

Xiaoyu Liu, Chaoyou Fu, Chi Yan et al.10/21/2025arXiv

Rapid progress in embodied intelligence has enabled increasingly capable robots to follow language instructions and manipulate diverse objects. However, strong results in structured environments do not automatically transfer to open-world conditions, where clutter, occlusion, and changing viewpoints can obscure the spatial relationships required for action. To address this perceptual gap, a virtual active-perception paradigm is introduced. AWAM, an Active World-Action Model actively plans where ...

Jiawei Geng, Zhenyang Liu, Yuzheng Wu et al.10/16/2026arXiv

Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models, which, despite strong generalization in static manipulation, struggle in dynamic scenarios requiring rapid perception, temporal anticipation, and continuous control. We present DynamicVLA, a framework for dynamic object manipulation that integrates temporal reasoning and closed-loop adaptation through three key designs: 1) a compact 0.4B VLA using a convolutional vision encoder for spatially efficient...

Haozhe Xie, Beichen Wen, Jiarui Zheng et al.1 repo1/29/2026arXiv

Vision-Language-Action (VLA) models are a promising paradigm for generalist robotic manipulation by grounding high-level semantic instructions into executable physical actions. However, prevailing approaches typically adopt a monolithic generation paradigm, directly mapping visual-linguistic features to high-frequency motor commands in a flat, non-hierarchical fashion. This strategy overlooks the inherent hierarchy of robotic manipulation, where complex actions can be naturally modeled in a Hybr...

Yifei Wei, Linqing Zhong, Yi Liu et al.4/27/2026arXiv

While end-to-end Vision-Language-Action (VLA) models offer a promising paradigm for robotic manipulation, fine-tuning them on narrow control data often compromises the profound reasoning capabilities inherited from their base Vision-Language Models (VLMs). To resolve this fundamental trade-off, we propose HiVLA, a visual-grounded-centric hierarchical framework that explicitly decouples high-level semantic planning from low-level motor control. In high-level part, a VLM planner first performs tas...

Tianshuo Yang, Guanyu Chen, Yutian Chen et al.4/15/2026arXiv

This paper proposes to solve the problem of Vision-and-Language Navigation with legged robots, which not only provides a flexible way for humans to command but also allows the robot to navigate through more challenging and cluttered scenes. However, it is non-trivial to translate human language instructions all the way to low-level leg joint actions. We propose NaVILA, a 2-level framework that unifies a Vision-Language-Action model (VLA) with locomotion skills. Instead of directly predicting low...

An-Chieh Cheng, Yandong Ji, Zhaojing Yang et al.1 repo12/5/2024arXiv

Although large vision-language-action (VLA) models pretrained on extensive robot datasets offer promising generalist policies for robotic learning, they still struggle with spatial-temporal dynamics in interactive robotics, making them less effective in handling complex tasks, such as manipulation. In this work, we introduce visual trace prompting, a simple yet effective approach to facilitate VLA models' spatial-temporal awareness for action prediction by encoding state-action trajectories visu...

Ruijie Zheng, Yongyuan Liang, Shuaiyi Huang et al.12/1/2024arXiv

We present RoboArm-NMP, a learning and evaluation environment that allows simple and thorough evaluations of Neural Motion Planning (NMP) algorithms, focused on robotic manipulators. Our Python-based environment provides baseline implementations for learning control policies (either supervised or reinforcement learning based), a simulator based on PyBullet, data of solved instances using a classical motion planning solver, various representation learning methods for encoding the obstacles, and a...

Tom Jurgenson, Matan Sudry, Gal Avineri et al.5/25/2024arXiv