AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation

Thibault Groueix, Matthew Fisher, Vladimir G. Kim, Bryan C. Russell, Mathieu Aubry
2/15/2018
cs.CV

Official code: ThibaultGROUEIX/AtlasNet (724 stars, MIT, PyTorch, last commit 2022-10-26).

Abstract

We introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape. Beyond its novelty, our new shape generation framework, AtlasNet, comes with significant advantages, such as improved precision and generalization capabilities, and the possibility to generate a shape of arbitrary resolution without memory issues. We demonstrate these benefits and compare to strong baselines on the ShapeNet benchmark for two applications: (i) auto-encoding shapes, and (ii) single-view reconstruction from a still image. We also provide results showing its potential for other applications, such as morphing, parametrization, super-resolution, matching, and co-segmentation.

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Code Implementations(1)

PyTorchMIT

This repository contains the source codes for the paper "AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation ". The network is able to synthesize a mesh (point cloud + connectivity) from a low-resolution point cloud, or from an image.

724121GLSL, ShellJan 10, 20183 years agoMIT
3d3d-deep-learningcomputer-visioncvpr2018geometry-processing+1 more

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Cite this paper

@article{groueix2018atlasnet,
  title  = {AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation},
  author = {Thibault Groueix and Matthew Fisher and Vladimir G. Kim and Bryan C. Russell and Mathieu Aubry},
  year   = {2018},
  eprint = {1802.05384},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/1802.05384}
}

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