Neural Point-Based Graphics

Kara-Ali Aliev, Artem Sevastopolsky, Maria Kolos, Dmitry Ulyanov, Victor Lempitsky
6/19/2019
cs.CV

Official code: alievk/npbg (327 stars, MIT, last commit 2022-04-19). 1 more implementation below.

Abstract

We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local geometry and appearance. A deep rendering network is learned in parallel with the descriptors, so that new views of the scene can be obtained by passing the rasterizations of a point cloud from new viewpoints through this network. The input rasterizations use the learned descriptors as point pseudo-colors. We show that the proposed approach can be used for modeling complex scenes and obtaining their photorealistic views, while avoiding explicit surface estimation and meshing. In particular, compelling results are obtained for scene scanned using hand-held commodity RGB-D sensors as well as standard RGB cameras even in the presence of objects that are challenging for standard mesh-based modeling.

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Code Implementations(2)

alievk/npbgOfficial100%
MIT

Neural Point-Based Graphics

32751Shell, PythonApr 5, 20204 years agoMIT
neural-renderingpoint-cloud
alievk/npbg_evalOfficial100%

Evaluation dataset for Neural Point-Based Graphics

123PythonDec 10, 20196 years ago

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Cite this paper

@article{aliev2019neural,
  title  = {Neural Point-Based Graphics},
  author = {Kara-Ali Aliev and Artem Sevastopolsky and Maria Kolos and Dmitry Ulyanov and Victor Lempitsky},
  year   = {2019},
  eprint = {1906.08240},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/1906.08240}
}

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