Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learning

Mingqi Yuan, Bo Li, Xin Jin, Wenjun Zeng
2/12/2026

No official code found. Best implementation: openai/procgen (1,178 stars, MIT, last commit 2026-03-27).

Abstract

We present AIRS: Automatic Intrinsic Reward Shaping that intelligently and adaptively provides high-quality intrinsic rewards to enhance exploration in reinforcement learning (RL). More specifically, AIRS selects shaping function from a predefined set based on the estimated task return in real-time, providing reliable exploration incentives and alleviating the biased objective problem. Moreover, we develop an intrinsic reward toolkit to provide efficient and reliable implementations of diverse intrinsic reward approaches. We test AIRS on various tasks of MiniGrid, Procgen, and DeepMind Control Suite. Extensive simulation demonstrates that AIRS can outperform the benchmarking schemes and achieve superior performance with simple architecture.

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Code Implementations(1)

openai/procgenCommunity100%
MIT

Procgen Benchmark: Procedurally-Generated Game-Like Gym-Environments

1,178222C, C++Nov 22, 20196 months agoMIT

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Cite this paper

@article{yuan2026automatic,
  title  = {Automatic Intrinsic Reward Shaping for Exploration in Deep Reinforcement Learning},
  author = {Mingqi Yuan and Bo Li and Xin Jin and Wenjun Zeng},
  year   = {2026},
  eprint = {2301.10886},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2301.10886},
  journal = {ICML 2023 2023}
}

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