BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects

Bowen Wen, Jonathan Tremblay, Valts Blukis, Stephen Tyree, T. Muller +4 more
2/14/2026

No official code found. Best implementation: NVlabs/BundleSDF (1,399 stars, last commit 2026-05-01).

Abstract

We present a near real-time (10Hz) method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbi-trary rigid objects, even when visual texture is largely ab-sent. The object is assumed to be segmented in the first frame only. No additional information is required, and no assumption is made about the interaction agent. Key to our method is a Neural Object Field that is learned concurrently with a pose graph optimization process in order to robustly accumulate information into a consistent 3D representation capturing both geometry and appearance. A dynamic pool of posed memory frames is automatically main-tained to facilitate communication between these threads. Our approach handles challenging sequences with large pose changes, partial and full occlusion, untextured surfaces, and specular highlights. We show results on HO3D, YCBInEOAT, and BEHAVE datasets, demonstrating that our method significantly outperforms existing approaches. Project page: https://bundlesdf.github.io/

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Code Implementations(1)

NVlabs/BundleSDFCommunity100%

[CVPR 2023] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects

1,399167C++, CMakeJun 13, 20235 months agoNOASSERTION

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Cite this paper

@article{wen2026bundlesdf,
  title  = {BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects},
  author = {Bowen Wen and Jonathan Tremblay and Valts Blukis and Stephen Tyree and T. Muller and Alex Evans and D. Fox and Jan Kautz and Stan Birchfield},
  year   = {2026},
  eprint = {2303.14158},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2303.14158},
  journal = {CVPR 2023 2023}
}

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