VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalization

Bingfan Zhu, Yanchao Yang, Xulong Wang, Youyi Zheng, L. Guibas
2/14/2026

No official code found. Best implementation: BoifZ/VDN-NeRF (21 stars, MIT, last commit 2023-04-19).

Abstract

We propose VDN-NeRF, a method to train neural radiance fields (NeRFs) for better geometry under non-Lambertian surface and dynamic lighting conditions that cause significant variation in the radiance of a point when viewed from different angles. Instead of explicitly modeling the underlying factors that result in the view-dependent phenomenon, which could be complex yet not inclusive, we develop a simple and effective technique that normalizes the view-dependence by distilling invariant information already encoded in the learned NeRFs. We then jointly train NeRFs for view synthesis with view-dependence normalization to attain quality geometry. Our experiments show that even though shape-radiance ambiguity is inevitable, the proposed normalization can minimize its effect on geometry, which essentially aligns the optimal capacity needed for explaining view-dependent variations. Our method applies to various baselines and significantly improves geometry without changing the volume rendering pipeline, even if the data is captured under a moving light source. Code is available at: https://github.com/BoifZ/VDN-NeRF.

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BoifZ/VDN-NeRFCommunity100%
MIT
210PythonMar 20, 20233 years agoMIT

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Cite this paper

@article{zhu2026vdnnerf,
  title  = {VDN-NeRF: Resolving Shape-Radiance Ambiguity via View-Dependence Normalization},
  author = {Bingfan Zhu and Yanchao Yang and Xulong Wang and Youyi Zheng and L. Guibas},
  year   = {2026},
  eprint = {2303.17968},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2303.17968},
  journal = {CVPR 2023 2023}
}

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