Soundini: Sound-Guided Diffusion for Natural Video Editing

Seung Hyun Lee, Sieun Kim, Innfarn Yoo, Feng Yang, Donghyeon Cho +4 more
4/13/2023
cs.CV

No official code found. Best implementation: kuai-lab/soundini-official (44 stars, MIT, last commit 2023-05-18).

Abstract

We propose a method for adding sound-guided visual effects to specific regions of videos with a zero-shot setting. Animating the appearance of the visual effect is challenging because each frame of the edited video should have visual changes while maintaining temporal consistency. Moreover, existing video editing solutions focus on temporal consistency across frames, ignoring the visual style variations over time, e.g., thunderstorm, wave, fire crackling. To overcome this limitation, we utilize temporal sound features for the dynamic style. Specifically, we guide denoising diffusion probabilistic models with an audio latent representation in the audio-visual latent space. To the best of our knowledge, our work is the first to explore sound-guided natural video editing from various sound sources with sound-specialized properties, such as intensity, timbre, and volume. Additionally, we design optical flow-based guidance to generate temporally consistent video frames, capturing the pixel-wise relationship between adjacent frames. Experimental results show that our method outperforms existing video editing techniques, producing more realistic visual effects that reflect the properties of sound. Please visit our page: https://kuai-lab.github.io/soundini-gallery/.

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442Apr 17, 20233 years agoMIT

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Cite this paper

@article{lee2023soundini,
  title  = {Soundini: Sound-Guided Diffusion for Natural Video Editing},
  author = {Seung Hyun Lee and Sieun Kim and Innfarn Yoo and Feng Yang and Donghyeon Cho and Youngseo Kim and Huiwen Chang and Jinkyu Kim and Sangpil Kim},
  year   = {2023},
  eprint = {2304.06818},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2304.06818v1}
}

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