Learning to Render Novel Views from Wide-Baseline Stereo Pairs

Yilun Du, Cameron Smith, A. Tewari, Vincent Sitzmann
2/14/2026

No official code found. Best implementation: yilundu/cross_attention_renderer (153 stars, last commit 2024-01-05).

Abstract

We introduce a method for novel view synthesis given only a single wide-baseline stereo image pair. In this challenging regime, 3D scene points are regularly observed only once, requiring prior-based reconstruction of scene geometry and appearance. We find that existing approaches to novel view synthesis from sparse observations fail due to recovering incorrect 3D geometry and due to the high cost of differentiable rendering that precludes their scaling to large-scale training. We take a step towards resolving these shortcomings by formulating a multi-view transformer encoder, proposing an efficient, image-space epipolar line sampling scheme to assemble image features for a target ray, and a lightweight cross-attention-based renderer. Our contributions enable training of our method on a large-scale real-world dataset of indoor and outdoor scenes. We demonstrate that our method learns powerful multi-view geometry priors while reducing the rendering time. We conduct extensive comparisons on held-out test scenes across two real-world datasets, significantly outperforming prior work on novel view synthesis from sparse image observations and achieving multi-viewconsistent novel view synthesis.

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CVPR 2023: Learning to Render Novel Views from Wide-Baseline Stereo Pairs

15310PythonApr 10, 20232 years ago
deep-learningrendering-3d-graphics

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Cite this paper

@article{du2026learning,
  title  = {Learning to Render Novel Views from Wide-Baseline Stereo Pairs},
  author = {Yilun Du and Cameron Smith and A. Tewari and Vincent Sitzmann},
  year   = {2026},
  eprint = {2304.08463},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2304.08463},
  journal = {CVPR 2023 2023}
}

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