Strivec: Sparse Tri-Vector Radiance Fields

Quankai Gao, Qiangeng Xu, Hao Su, U. Neumann, Zexiang Xu
2/14/2026

No official code found. Best implementation: Zerg-Overmind/Strivec (145 stars, last commit 2023-11-17).

Abstract

We propose Strivec, a novel neural representation that models a 3D scene as a radiance field with sparsely distributed and compactly factorized local tensor feature grids. Our approach leverages tensor decomposition, following the recent work TensoRF [6], to model the tensor grids. In contrast to TensoRF which uses a global tensor and focuses on their vector-matrix decomposition, we propose to utilize a cloud of local tensors and apply the classic CANDE-COMP/PARAFAC (CP) decomposition [4] to factorize each tensor into triple vectors that express local feature distributions along spatial axes and compactly encode a local neural field. We also apply multi-scale tensor grids to discover the geometry and appearance commonalities and exploit spatial coherence with the tri-vector factorization at multiple local scales. The final radiance field properties are regressed by aggregating neural features from multiple local tensors across all scales. Our tri-vector tensors are sparsely distributed around the actual scene surface, discovered by a fast coarse reconstruction, leveraging the sparsity of a 3D scene. We demonstrate that our model can achieve better rendering quality while using significantly fewer parameters than previous methods, including TensoRF and Instant-NGP [23].

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Code Implementations(1)

Official code for the paper: Strivec (ICCV2023)

1454C++, CudaJul 19, 20232 years ago

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Cite this paper

@article{gao2026strivec,
  title  = {Strivec: Sparse Tri-Vector Radiance Fields},
  author = {Quankai Gao and Qiangeng Xu and Hao Su and U. Neumann and Zexiang Xu},
  year   = {2026},
  eprint = {2307.13226},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2307.13226},
  journal = {ICCV 2023 2023}
}

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