Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation

Xueyi Liu, Bin Wang, He Wang, Li Yi
8/1/2023

No official code found. Best implementation: Meowuu7/few-arti-gen (69 stars, Apache-2.0, last commit 2024-10-08).

Abstract

We study the problem of few-shot physically-aware articulated mesh generation. By observing an articulated object dataset containing only a few examples, we wish to learn a model that can generate diverse meshes with high visual fidelity and physical validity. Previous mesh generative models either have difficulties in depicting a diverse data space from only a few examples or fail to ensure physical validity of their samples. Regarding the above challenges, we propose two key innovations, including 1) a hierarchical mesh deformation-based generative model based upon the divide-and-conquer philosophy to alleviate the few-shot challenge by borrowing transferrable deformation patterns from large scale rigid meshes and 2) a physics-aware deformation correction scheme to encourage physically plausible generations. We conduct extensive experiments on 6 articulated categories to demonstrate the superiority of our method in generating articulated meshes with better diversity, higher visual fidelity, and better physical validity over previous methods in the few-shot setting. Further, we validate solid contributions of our two innovations in the ablation study. Project page with code is available at meowuu7.github.io/few-arti-obj-gen.

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Apache-2.0

[ICCV 2023] Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation

691C, C++Aug 11, 20232 years agoApache-2.0

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Cite this paper

@article{liu2023fewshot,
  title  = {Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation},
  author = {Xueyi Liu and Bin Wang and He Wang and Li Yi},
  year   = {2023},
  eprint = {2308.10898},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2308.10898},
  journal = {ICCV 2023 2023}
}

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