Universal Humanoid Motion Representations for Physics-Based Control

Zhengyi Luo, Jinkun Cao, Josh Merel, Alexander Winkler, Jing Huang +2 more
2/12/2026

No official code found. Best implementation: ZhengyiLuo/PULSE (371 stars, last commit 2025-02-08).

Abstract

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids and the inherent difficulties in reinforcement learning, prior methods have focused on learning skill embeddings for a narrow range of movement styles (e.g. locomotion, game characters) from specialized motion datasets. This limited scope hampers their applicability in complex tasks. We close this gap by significantly increasing the coverage of our motion representation space. To achieve this, we first learn a motion imitator that can imitate all of human motion from a large, unstructured motion dataset. We then create our motion representation by distilling skills directly from the imitator. This is achieved by using an encoder-decoder structure with a variational information bottleneck. Additionally, we jointly learn a prior conditioned on proprioception (humanoid's own pose and velocities) to improve model expressiveness and sampling efficiency for downstream tasks. By sampling from the prior, we can generate long, stable, and diverse human motions. Using this latent space for hierarchical RL, we show that our policies solve tasks using human-like behavior. We demonstrate the effectiveness of our motion representation by solving generative tasks (e.g. strike, terrain traversal) and motion tracking using VR controllers.

View on arXivView PDF

Code Implementations(1)

ZhengyiLuo/PULSECommunity63%

Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control

37126HTML, ShellMar 9, 20241 years ago
controlhumanoidisaac-gymreinforcement-learningsimulation

Similar Papers

Cite this paper

@article{luo2026universal,
  title  = {Universal Humanoid Motion Representations for Physics-Based Control},
  author = {Zhengyi Luo and Jinkun Cao and Josh Merel and Alexander Winkler and Jing Huang and Kris Kitani and Weipeng Xu},
  year   = {2026},
  eprint = {2310.04582},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2310.04582},
  journal = {ICLR 2023 2023}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2310.04582.svg)](https://codeofpaper.com/paper/2310.04582)

Discussion