4K4D: Real-Time 4D View Synthesis at 4K Resolution

Zhen Xu, Sida Peng, Haotong Lin, Guangzhao He, Jiaming Sun +3 more
2/14/2026

No official code found. Best implementation: zju3dv/4K4D (1,808 stars, last commit 2024-06-07).

Abstract

This paper targets high-fidelity and real-time view synthe-sis of dynamic 3D scenes at 4K resolution. Recent methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when rendering high-resolution images. To overcome this problem, we propose 4K4D, a 4D point cloud representation that supports hardware rasterization and network pre-computation to enable unprecedented rendering speed with a high rendering quality. Our representation is built on a 4D feature grid so that the points are naturally regularized and can be robustly optimized. In addition, we design a novel hybrid appearance model that significantly boosts the rendering quality while preserving efficiency. Moreover, we develop a differentiable depth peeling algorithm to effectively learn the proposed model from RGB videos. Experiments show that our representation can be rendered at over 400 FPS on the DNA-Rendering dataset at 1080p resolution and 80 FPS on the ENeRF-Outdoor dataset at 4K resolution using an RTX 4090 GPU, which is 30× faster than previous methods and achieves the state-of-the-art rendering quality. Our project page is available at https://ziu3dv.github.io/4k4d.

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zju3dv/4K4DCommunity70%

[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution

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Cite this paper

@article{xu2026kd,
  title  = {4K4D: Real-Time 4D View Synthesis at 4K Resolution},
  author = {Zhen Xu and Sida Peng and Haotong Lin and Guangzhao He and Jiaming Sun and Yujun Shen and Hujun Bao and Xiaowei Zhou},
  year   = {2026},
  eprint = {2310.11448},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/pdf/2310.11448},
  journal = {CVPR 2023 2023}
}

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