DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAM

Mingrui Li, Yiming Zhou, Guangan Jiang, Tianchen Deng, Yangyang Wang +1 more
1/3/2024
cs.CVcs.RO

No official code found. Best implementation: DrLi-Ming/DDN-SLAM (203 stars, GPL-3.0, last commit 2025-12-10).

Abstract

SLAM systems based on NeRF have demonstrated superior performance in rendering quality and scene reconstruction for static environments compared to traditional dense SLAM. However, they encounter tracking drift and mapping errors in real-world scenarios with dynamic interferences. To address these issues, we introduce DDN-SLAM, the first real-time dense dynamic neural implicit SLAM system integrating semantic features. To address dynamic tracking interferences, we propose a feature point segmentation method that combines semantic features with a mixed Gaussian distribution model. To avoid incorrect background removal, we propose a mapping strategy based on sparse point cloud sampling and background restoration. We propose a dynamic semantic loss to eliminate dynamic occlusions. Experimental results demonstrate that DDN-SLAM is capable of robustly tracking and producing high-quality reconstructions in dynamic environments, while appropriately preserving potential dynamic objects. Compared to existing neural implicit SLAM systems, the tracking results on dynamic datasets indicate an average 90% improvement in Average Trajectory Error (ATE) accuracy.

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Code Implementations(1)

DrLi-Ming/DDN-SLAMCommunity64%
GPL-3.0

DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAM (RA-L 2025)

2035C++, CSSSep 9, 202310 months agoGPL-3.0

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Cite this paper

@article{li2024ddnslam,
  title  = {DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAM},
  author = {Mingrui Li and Yiming Zhou and Guangan Jiang and Tianchen Deng and Yangyang Wang and Hongyu Wang},
  year   = {2024},
  eprint = {2401.01545},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2401.01545v2}
}

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