Evaluating Panoramic 3D Estimation in Indoor Lighting Analysis

Zining Cheng, Guanzhou Ji
3/21/2024
cs.CV

No confident code implementation found for this paper.

Abstract

This paper presents the use of panoramic 3D estimation in lighting simulation. Conventional lighting simulation necessitates detailed modeling as input, resulting in significant labor effort and time cost. The 3D layout estimation method directly takes a single panorama as input and generates a lighting simulation model with room geometry and window aperture. We evaluate the simulation results by comparing the luminance errors between on-site High Dynamic Range (HDR) photographs, 3D estimation model, and detailed model in panoramic representation and fisheye perspective. Given the selected scene, the results demonstrate the estimated room layout is reliable for lighting simulation.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. Any repos shown below are weak matches — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{cheng2024evaluating,
  title  = {Evaluating Panoramic 3D Estimation in Indoor Lighting Analysis},
  author = {Zining Cheng and Guanzhou Ji},
  year   = {2024},
  eprint = {2403.14836},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2403.14836v2}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2403.14836.svg)](https://codeofpaper.com/paper/2403.14836)

Discussion