Relighting Scenes with Object Insertions in Neural Radiance Fields

Xuening Zhu, Renjiao Yi, Xin Wen, Chenyang Zhu, Kai Xu
6/21/2024
cs.CVcs.GR

No official code found. Best implementation: zxnlearn/ROSIN (0 stars, MIT, last commit 2025-11-27).

Abstract

The insertion of objects into a scene and relighting are commonly utilized applications in augmented reality (AR). Previous methods focused on inserting virtual objects using CAD models or real objects from single-view images, resulting in highly limited AR application scenarios. We propose a novel NeRF-based pipeline for inserting object NeRFs into scene NeRFs, enabling novel view synthesis and realistic relighting, supporting physical interactions like casting shadows onto each other, from two sets of images depicting the object and scene. The lighting environment is in a hybrid representation of Spherical Harmonics and Spherical Gaussians, representing both high- and low-frequency lighting components very well, and supporting non-Lambertian surfaces. Specifically, we leverage the benefits of volume rendering and introduce an innovative approach for efficient shadow rendering by comparing the depth maps between the camera view and the light source view and generating vivid soft shadows. The proposed method achieves realistic relighting effects in extensive experimental evaluations.

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Code Implementations(1)

zxnlearn/ROSINCommunity63%
MIT

This repository contains the official implementation of the paper: "Relighting Scenes with Object Insertions in Neural Radiance Fields".

00Shell, PythonNov 27, 202510 months agoMIT

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Cite this paper

@article{zhu2024relighting,
  title  = {Relighting Scenes with Object Insertions in Neural Radiance Fields},
  author = {Xuening Zhu and Renjiao Yi and Xin Wen and Chenyang Zhu and Kai Xu},
  year   = {2024},
  eprint = {2406.14806},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2406.14806v1}
}

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