On Corrigibility and Alignment in Multi Agent Games

Edmund Dable-Heath, Boyko Vodenicharski, James Bishop
1/9/2025
cs.GTcs.AI

No confident code implementation found for this paper. 3 possible matches can be shown below.

Abstract

Corrigibility of autonomous agents is an under explored part of system design, with previous work focusing on single agent systems. It has been suggested that uncertainty over the human preferences acts to keep the agents corrigible, even in the face of human irrationality. We present a general framework for modelling corrigibility in a multi-agent setting as a 2 player game in which the agents always have a move in which they can ask the human for supervision. This is formulated as a Bayesian game for the purpose of introducing uncertainty over the human beliefs. We further analyse two specific cases. First, a two player corrigibility game, in which we want corrigibility displayed in both agents for both common payoff (monotone) games and harmonic games. Then we investigate an adversary setting, in which one agent is considered to be a `defending' agent and the other an `adversary'. A general result is provided for what belief over the games and human rationality the defending agent is required to have to induce corrigibility.

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. 3 weaker matches are hidden by default — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{dableheath2025corrigibility,
  title  = {On Corrigibility and Alignment in Multi Agent Games},
  author = {Edmund Dable-Heath and Boyko Vodenicharski and James Bishop},
  year   = {2025},
  eprint = {2501.05360},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2501.05360v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2501.05360.svg)](https://codeofpaper.com/paper/2501.05360)

Discussion