RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians

Sen Peng, Weixing Xie, Zilong Wang, Xiaohu Guo, Zhonggui Chen +2 more
1/13/2025
cs.CV

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Abstract

We introduce RMAvatar, a novel human avatar representation with Gaussian splatting embedded on mesh to learn clothed avatar from a monocular video. We utilize the explicit mesh geometry to represent motion and shape of a virtual human and implicit appearance rendering with Gaussian Splatting. Our method consists of two main modules: Gaussian initialization module and Gaussian rectification module. We embed Gaussians into triangular faces and control their motion through the mesh, which ensures low-frequency motion and surface deformation of the avatar. Due to the limitations of LBS formula, the human skeleton is hard to control complex non-rigid transformations. We then design a pose-related Gaussian rectification module to learn fine-detailed non-rigid deformations, further improving the realism and expressiveness of the avatar. We conduct extensive experiments on public datasets, RMAvatar shows state-of-the-art performance on both rendering quality and quantitative evaluations. Please see our project page at https://rm-avatar.github.io.

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Cite this paper

@article{peng2025rmavatar,
  title  = {RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians},
  author = {Sen Peng and Weixing Xie and Zilong Wang and Xiaohu Guo and Zhonggui Chen and Baorong Yang and Xiao Dong},
  year   = {2025},
  eprint = {2501.07104},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2501.07104v1}
}

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