FourieRF: Few-Shot NeRFs via Progressive Fourier Frequency Control

Diego Gomez, Bingchen Gong, Maks Ovsjanikov
2/3/2025
cs.CV

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Abstract

In this work, we introduce FourieRF, a novel approach for achieving fast and high-quality reconstruction in the few-shot setting. Our method effectively parameterizes features through an explicit curriculum training procedure, incrementally increasing scene complexity during optimization. Experimental results show that the prior induced by our approach is both robust and adaptable across a wide variety of scenes, establishing FourieRF as a strong and versatile baseline for the few-shot rendering problem. While our approach significantly reduces artifacts, it may still lead to reconstruction errors in severely under-constrained scenarios, particularly where view occlusion leaves parts of the shape uncovered. In the future, our method could be enhanced by integrating foundation models to complete missing parts using large data-driven priors.

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@article{gomez2025fourierf,
  title  = {FourieRF: Few-Shot NeRFs via Progressive Fourier Frequency Control},
  author = {Diego Gomez and Bingchen Gong and Maks Ovsjanikov},
  year   = {2025},
  eprint = {2502.01405},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2502.01405v1}
}

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