PMNI: Pose-free Multi-view Normal Integration for Reflective and Textureless Surface Reconstruction

Mingzhi Pei, Xu Cao, Xiangyi Wang, Heng Guo, Zhanyu Ma
2/10/2026

No official code found. Best implementation: pmz-enterprise/PMNI (28 stars, last commit 2025-07-27).

Abstract

Reflective and textureless surfaces remain a challenge in multi-view 3D reconstruction. Both camera pose calibration and shape reconstruction often fail due to insufficient or unreliable cross-view visual features. To address these issues, we present PMNI (Pose-free Multi-view Normal Integration), a neural surface reconstruction method that incorporates rich geometric information by leveraging surface normal maps instead of RGB images. By enforcing geometric constraints from surface normals and multi-view shape consistency within a neural signed distance function (SDF) optimization framework, PMNI simultaneously recovers accurate camera poses and high-fidelity surface geometry. Experimental results on synthetic and real-world datasets show that our method achieves state-of-the-art performance in the reconstruction of reflective surfaces, even without reliable initial camera poses.

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Code Implementations(1)

pmz-enterprise/PMNICommunity100%
281C, CSSMar 10, 20251 years ago

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Cite this paper

@article{pei2026pmni,
  title  = {PMNI: Pose-free Multi-view Normal Integration for Reflective and Textureless Surface Reconstruction},
  author = {Mingzhi Pei and Xu Cao and Xiangyi Wang and Heng Guo and Zhanyu Ma},
  year   = {2026},
  eprint = {2504.08410},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2504.08410},
  journal = {CVPR 2025 2025}
}

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