From Multimodal Perception to Strategic Reasoning: A Survey on AI-Generated Game Commentary

Qirui Zheng, Xingbo Wang, Keyuan Cheng, Muhammad Asif Ali, Yunlong Lu +1 more
6/17/2025
cs.CLcs.AIcs.LG

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Abstract

The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding field, offering benefits such as unlimited availability and personalized narration. However, current researches in this area remain fragmented, and a comprehensive survey that systematically unifies existing efforts is still missing. To bridge this gap, our survey introduces a unified framework that systematically organizes the AI-GGC landscape. We present a novel taxonomy focused on three core commentator capabilities: Live Observation, Strategic Analysis, and Historical Recall. Commentary is further categorized into three functional types: Descriptive, Analytical, and Background. Building on this structure, we provide an in-depth review of state-of-the-art methods, datasets, and evaluation metrics across various game genres. Finally, we highlight key challenges such as real-time reasoning, multimodal integration, and evaluation bottlenecks, and outline promising directions for future research and system development in AI-GGC.

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@article{zheng2025from,
  title  = {From Multimodal Perception to Strategic Reasoning: A Survey on AI-Generated Game Commentary},
  author = {Qirui Zheng and Xingbo Wang and Keyuan Cheng and Muhammad Asif Ali and Yunlong Lu and Wenxin Li},
  year   = {2025},
  eprint = {2506.17294},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2506.17294v2}
}

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