Alias-free 4D Gaussian Splatting

Zilong Chen, Huan-ang Gao, Delin Qu, Haohan Chi, Hao Tang +2 more
11/23/2025
cs.CV

No confident code implementation found for this paper. 2 possible matches can be shown below.

Abstract

Existing dynamic scene reconstruction methods based on Gaussian Splatting enable real-time rendering and generate realistic images. However, adjusting the camera's focal length or the distance between Gaussian primitives and the camera to modify rendering resolution often introduces strong artifacts, stemming from the frequency constraints of 4D Gaussians and Gaussian scale mismatch induced by the 2D dilated filter. To address this, we derive a maximum sampling frequency formulation for 4D Gaussian Splatting and introduce a 4D scale-adaptive filter and scale loss, which flexibly regulates the sampling frequency of 4D Gaussian Splatting. Our approach eliminates high-frequency artifacts under increased rendering frequencies while effectively reducing redundant Gaussians in multi-view video reconstruction. We validate the proposed method through monocular and multi-view video reconstruction experiments.Ours project page: https://4d-alias-free.github.io/4D-Alias-free/

View on arXivView PDF

Code Implementations

No confident code match yet

We couldn't find an author-owned or strongly-evidenced community implementation for this paper. 2 weaker matches are hidden by default — verify before relying on them.

No code implementations found yet.

Know of an implementation? Let us know in the comments below!

Similar Papers

Cite this paper

@article{chen2025aliasfree,
  title  = {Alias-free 4D Gaussian Splatting},
  author = {Zilong Chen and Huan-ang Gao and Delin Qu and Haohan Chi and Hao Tang and Kai Zhang and Hao Zhao},
  year   = {2025},
  eprint = {2511.18367},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2511.18367v1}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2511.18367.svg)](https://codeofpaper.com/paper/2511.18367)

Discussion