Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video

Zeren Jiang, Chuanxia Zheng, Iro Laina, Diane Larlus, Andrea Vedaldi
1/8/2026
cs.CV

No official code found. Best implementation: jzr99/Mesh4D (105 stars, last commit 2026-01-09).

Abstract

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key contribution is a compact latent space that encodes the entire animation sequence in a single pass. This latent space is learned by an autoencoder that, during training, is guided by the skeletal structure of the training objects, providing strong priors on plausible deformations. Crucially, skeletal information is not required at inference time. The encoder employs spatio-temporal attention, yielding a more stable representation of the object's overall deformation. Building on this representation, we train a latent diffusion model that, conditioned on the input video and the mesh reconstructed from the first frame, predicts the full animation in one shot. We evaluate Mesh4D on reconstruction and novel view synthesis benchmarks, outperforming prior methods in recovering accurate 3D shape and deformation.

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jzr99/Mesh4DCommunity71%

[CVPR 2026] Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video

1058C, C++Jan 9, 20269 months ago

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Cite this paper

@article{jiang2026meshd,
  title  = {Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video},
  author = {Zeren Jiang and Chuanxia Zheng and Iro Laina and Diane Larlus and Andrea Vedaldi},
  year   = {2026},
  eprint = {2601.05251},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2601.05251v1}
}

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