Z3D: Zero-Shot 3D Visual Grounding from Images

Nikita Drozdov, Andrey Lemeshko, Nikita Gavrilov, Anton Konushin, Danila Rukhovich +1 more
2/3/2026
cs.CV

Official code: col14m/Z3D (11 stars, PyTorch, last commit 2026-02-25).

Abstract

3D visual grounding (3DVG) aims to localize objects in a 3D scene based on natural language queries. In this work, we explore zero-shot 3DVG from multi-view images alone, without requiring any geometric supervision or object priors. We introduce Z3D, a universal grounding pipeline that flexibly operates on multi-view images while optionally incorporating camera poses and depth maps. We identify key bottlenecks in prior zero-shot methods causing significant performance degradation and address them with (i) a state-of-the-art zero-shot 3D instance segmentation method to generate high-quality 3D bounding box proposals and (ii) advanced reasoning via prompt-based segmentation, which utilizes full capabilities of modern VLMs. Extensive experiments on the ScanRefer and Nr3D benchmarks demonstrate that our approach achieves state-of-the-art performance among zero-shot methods. Code is available at https://github.com/col14m/z3d .

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Code Implementations(1)

col14m/Z3DOfficial100%
PyTorch

Z3D: Zero-Shot 3D Visual Grounding from Images

110Cuda, ShellFeb 3, 20267 months agoNOASSERTION
3d-visual-groundingpytorchscannetzero-shot

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Cite this paper

@article{drozdov2026zd,
  title  = {Z3D: Zero-Shot 3D Visual Grounding from Images},
  author = {Nikita Drozdov and Andrey Lemeshko and Nikita Gavrilov and Anton Konushin and Danila Rukhovich and Maksim Kolodiazhnyi},
  year   = {2026},
  eprint = {2602.03361},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2602.03361v1}
}

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