S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces

Haoyu Wu, Alexandros Graikos, D. Samaras
2/14/2026

No official code found. Best implementation: cvlab-stonybrook/s-volsdf (30 stars, MIT, last commit 2023-09-27).

Abstract

Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires dense input views as supervision. When only sparse input images are available, output quality drops significantly due to the shape-radiance ambiguity problem. We note that this ambiguity can be constrained when a 3D point is visible in multiple views, as is the case in multi-view stereo (MVS). We thus propose to regularize neural rendering optimization with an MVS solution. The use of an MVS probability volume and a generalized cross entropy loss leads to a noise-tolerant optimization process. In addition, neural rendering provides global consistency constraints that guide the MVS depth hypothesis sampling and thus improves MVS performance. Given only three sparse input views, experiments show that our method not only outperforms generic neural rendering models by a large margin but also significantly increases the reconstruction quality of MVS models.

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Code Implementations(1)

MIT

Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)

302PythonSep 13, 20233 years agoMIT
3d-reconstructioncomputer-graphicscomputer-visionmultiview-stereoneural-rendering

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Cite this paper

@article{wu2026svolsdf,
  title  = {S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces},
  author = {Haoyu Wu and Alexandros Graikos and D. Samaras},
  year   = {2026},
  eprint = {2303.17712},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2303.17712},
  journal = {ICCV 2023 2023}
}

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