GaussianPro: 3D Gaussian Splatting with Progressive Propagation

Kai Cheng, Xiaoxiao Long, Kaizhi Yang, Yao Yao, Wei Yin +3 more
2/12/2026

No official code found. Best implementation: kcheng1021/GaussianPro (834 stars, MIT, last commit 2025-08-24). 1 more below.

Abstract

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. However, 3DGS heavily depends on the initialized point cloud produced by Structure-from-Motion (SfM) techniques. When tackling with large-scale scenes that unavoidably contain texture-less surfaces, the SfM techniques always fail to produce enough points in these surfaces and cannot provide good initialization for 3DGS. As a result, 3DGS suffers from difficult optimization and low-quality renderings. In this paper, inspired by classical multi-view stereo (MVS) techniques, we propose GaussianPro, a novel method that applies a progressive propagation strategy to guide the densification of the 3D Gaussians. Compared to the simple split and clone strategies used in 3DGS, our method leverages the priors of the existing reconstructed geometries of the scene and patch matching techniques to produce new Gaussians with accurate positions and orientations. Experiments on both large-scale and small-scale scenes validate the effectiveness of our method, where our method significantly surpasses 3DGS on the Waymo dataset, exhibiting an improvement of 1.15dB in terms of PSNR.

View on arXivView PDF

Code Implementations(2)

MIT

[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation

83457C++, CudaFeb 21, 20241 years agoMIT
vaseline555/AAggFFCommunity56%
MIT

(ICML 2024) Pursuing Overall Welfare in Federated Learning through Sequential Decision Making (https://arxiv.org/abs/2402.14650)

110Shell, PythonMay 28, 20242 years agoMIT
federated-learningfollow-the-regularized-leaderonline-convex-optimizationonline-newton-stepsequential-decision-making

Similar Papers

Cite this paper

@article{cheng2026gaussianpro,
  title  = {GaussianPro: 3D Gaussian Splatting with Progressive Propagation},
  author = {Kai Cheng and Xiaoxiao Long and Kaizhi Yang and Yao Yao and Wei Yin and Yuexin Ma and Wenping Wang and Xuejin Chen},
  year   = {2026},
  eprint = {2402.14650},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2402.14650},
  journal = {ICML 2024 2024}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2402.14650.svg)](https://codeofpaper.com/paper/2402.14650)

Discussion