BioNeRF: Biologically Plausible Neural Radiance Fields for View Synthesis

Leandro A. Passos, Douglas Rodrigues, Danilo Jodas, Kelton A. P. Costa, Ahsan Adeel +1 more
2/11/2024
cs.CVcs.LG

No official code found. Best implementation: Leandropassosjr/BioNeRF (1 star, MIT, last commit 2024-10-22).

Abstract

This paper presents BioNeRF, a biologically plausible architecture that models scenes in a 3D representation and synthesizes new views through radiance fields. Since NeRF relies on the network weights to store the scene's 3-dimensional representation, BioNeRF implements a cognitive-inspired mechanism that fuses inputs from multiple sources into a memory-like structure, improving the storing capacity and extracting more intrinsic and correlated information. BioNeRF also mimics a behavior observed in pyramidal cells concerning contextual information, in which the memory is provided as the context and combined with the inputs of two subsequent neural models, one responsible for producing the volumetric densities and the other the colors used to render the scene. Experimental results show that BioNeRF outperforms state-of-the-art results concerning a quality measure that encodes human perception in two datasets: real-world images and synthetic data.

View on arXivView PDF

Code Implementations(1)

MIT

Repository for BioNeRF code

11Shell, PythonJan 19, 20241 years agoMIT

Similar Papers

Cite this paper

@article{passos2024bionerf,
  title  = {BioNeRF: Biologically Plausible Neural Radiance Fields for View Synthesis},
  author = {Leandro A. Passos and Douglas Rodrigues and Danilo Jodas and Kelton A. P. Costa and Ahsan Adeel and João Paulo Papa},
  year   = {2024},
  eprint = {2402.07310},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2402.07310v3}
}

Add a badge to your README

Shows whether official code is linked for this paper.

Code of Paper badge
[![Code of Paper](https://codeofpaper.com/badge/2402.07310.svg)](https://codeofpaper.com/paper/2402.07310)

Discussion