GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding

Zi-Ting Chou, Sheng-Yu Huang, I-Jieh Liu, Yu-Chiang Frank Wang
3/6/2024
cs.CVcs.AIcs.LG

No official code found. Best implementation: TimChou-ntu/GSNeRF (18 stars, last commit 2024-06-10).

Abstract

Utilizing multi-view inputs to synthesize novel-view images, Neural Radiance Fields (NeRF) have emerged as a popular research topic in 3D vision. In this work, we introduce a Generalizable Semantic Neural Radiance Field (GSNeRF), which uniquely takes image semantics into the synthesis process so that both novel view images and the associated semantic maps can be produced for unseen scenes. Our GSNeRF is composed of two stages: Semantic Geo-Reasoning and Depth-Guided Visual rendering. The former is able to observe multi-view image inputs to extract semantic and geometry features from a scene. Guided by the resulting image geometry information, the latter performs both image and semantic rendering with improved performances. Our experiments not only confirm that GSNeRF performs favorably against prior works on both novel-view image and semantic segmentation synthesis but the effectiveness of our sampling strategy for visual rendering is further verified.

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TimChou-ntu/GSNeRFCommunity64%

[CVPR 2024] GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding

180PythonMar 15, 20242 years ago

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Cite this paper

@article{chou2024gsnerf,
  title  = {GSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding},
  author = {Zi-Ting Chou and Sheng-Yu Huang and I-Jieh Liu and Yu-Chiang Frank Wang},
  year   = {2024},
  eprint = {2403.03608},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2403.03608v1},
  journal = {CVPR 2024 2024}
}

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