Adaptation Procedure in Misinformation Games

Konstantinos Varsos, Merkouris Papamichail, Giorgos Flouris, Marina Bitsaki
9/7/2024
cs.GTcs.MA

No official code found. Best implementation: merkouris148/adaptation-procedure-misinformation-games (1 star, last commit 2024-08-07).

Abstract

We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it. For that, we introduce a new game-theoretic concept, called misinformation games, that provides the necessary toolkit to study this situation. Subsequently, we enhance this framework by developing a time-discrete procedure (called the Adaptation Procedure) that captures iterative interactions in the above context. During the Adaptation Procedure, the agents update their information and reassess their behaviour in each step. We demonstrate our ideas through an implementation, which is used to study the efficiency and characteristics of the Adaptation Procedure.

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Code Implementations(1)

An Implementation of the Adaptation Procedure in Misinformation Games, in collaboration with Constantinos Varsos and Giorgos Flouris. ICS FORTH

11Python, Modula-3Oct 9, 20222 years agoNOASSERTION
algorithmsclingogambitgame-theorylogic-programming+2 more

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Cite this paper

@article{varsos2024adaptation,
  title  = {Adaptation Procedure in Misinformation Games},
  author = {Konstantinos Varsos and Merkouris Papamichail and Giorgos Flouris and Marina Bitsaki},
  year   = {2024},
  eprint = {2409.04854},
  archivePrefix = {arXiv},
  url    = {http://arxiv.org/abs/2409.04854v1}
}

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