Few-shot NeRF by Adaptive Rendering Loss Regularization

Qingshan Xu, Xuanyu Yi, Jianyao Xu, Wenbing Tao, Y. Ong +1 more
2/14/2026

No official code found. Best implementation: GhiXu/AR-NeRF (7 stars, last commit 2024-07-08).

Abstract

Novel view synthesis with sparse inputs poses great challenges to Neural Radiance Field (NeRF). Recent works demonstrate that the frequency regularization of Positional Encoding (PE) can achieve promising results for few-shot NeRF. In this work, we reveal that there exists an inconsistency between the frequency regularization of PE and rendering loss. This prevents few-shot NeRF from synthesizing higher-quality novel views. To mitigate this inconsistency, we propose Adaptive Rendering loss regularization for few-shot NeRF, dubbed AR-NeRF. Specifically, we present a two-phase rendering supervision and an adaptive rendering loss weight learning strategy to align the frequency relationship between PE and 2D-pixel supervision. In this way, AR-NeRF can learn global structures better in the early training phase and adaptively learn local details throughout the training process. Extensive experiments show that our AR-NeRF achieves state-of-the-art performance on different datasets, including object-level and complex scenes.

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GhiXu/AR-NeRFCommunity66%

Few-shot NeRF by Adaptive Rendering Loss Regularization (ECCV 2024)

70Jul 8, 20242 years ago

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Cite this paper

@article{xu2026fewshot,
  title  = {Few-shot NeRF by Adaptive Rendering Loss Regularization},
  author = {Qingshan Xu and Xuanyu Yi and Jianyao Xu and Wenbing Tao and Y. Ong and Hanwang Zhang},
  year   = {2026},
  eprint = {2410.17839},
  archivePrefix = {arXiv},
  url    = {https://arxiv.org/abs/2410.17839},
  journal = {ECCV 2024 2024}
}

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